Main article: Grand Theft Auto IV controversies One of the controversies involved with this game was Mothers Against Drunk Driving's (MADD) criticism of the ability to drink and drive as a new feature. MADD had even requested ESRB to change the rating of the game from "M" for ages seventeen and up to "AO," for adults only, because they felt it was inappropriate for children, even at the age of seventeen, to experience drunk driving in such a manner. If Rockstar were to comply, Grand Theft Auto IV would be the second game in the series to have the rating converted from "M" for those seventeen and older to "AO" for those eighteen and older. In the final game, drunk driving is a playable event, but protagonist Niko Bellic loudly (and drunkenly) proclaims that it is a "bad idea" and that he "should know better", a level of remorse he does not show when committing theft or murder.
Grand Theft Auto Main articles: Grand Theft Auto (video game) and Grand Theft Auto: London Grand Theft Auto, the first game in the Grand Theft Auto series, was created by British video game developer DMA Design, and was released for Microsoft DOS/Windows in 1997/1998 and also for the PlayStation . The game is set in three different fictional cities, Liberty City, San Andreas and Vice City. A reduced Game Boy Color port was later released.
Subsequently, two expansion packs were offered, both under the name of Grand Theft Auto: London 1969.
 Grand Theft Auto 2 Main article: Grand Theft Auto 2 The second game in the series, Grand Theft Auto 2, was developed for Microsoft Windows, PlayStation, and Dreamcast and released in the year 1999. Set in the indeterminable future, it featured updated graphics and somewhat different gameplay based upon the player's appeal to various criminal organisations.
A reduced Game Boy Color port was also produced. Unlike the other games of the Grand Theft Auto series, Grand Theft Auto 2 was the only game released in its era of bicentennial gaming. It is also the only Grand Theft Auto game to have a "T" rating for a PlayStation Console, it is also the only sequel to have a digit in the title instead of a Roman numeral.
 Grand Theft Auto III Main articles: Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories, and Grand Theft Auto: Vice City Stories Grand Theft Auto III was released in October 2001, and served as the breakthrough for the franchise. The game's setting takes place around that time, in fictional Liberty City, which is loosely based on New York City, but also incorporates elements of other American cities. Grand Theft Auto III brought a third-person view to the series, rather than the traditional top-down view of earlier titles (although the view is still made available as an optional camera angle). For the first time, the problem of navigating in the huge sandbox game was solved by implementing a constant GPS triggered mini-map that highlights the player's position as well as those of current targets. Graphics were also updated with a new 3D game engine. The gameplay engine expanded the explorable world of GTA III, using a mission-based approach. Multiplayer was discarded (third party mods were later released, allowing for multiplayer gameplay), but GTA III improved in many other areas such as voice-acting and plot (in previous games, there was speech only in short animated cut scenes between levels, while other communication was simply subtitles running on the bottom of the screen).
After the success of Grand Theft Auto III, Grand Theft Auto: Vice City was released in 2002. This game was set in 1986 in Vice City, which was based on Miami, Florida. The game's plot focuses on the cocaine trade during the 1980s. Vice City was the first game to introduce fully functional flying vehicles that could be used by the player, such as seaplanes and helicopters. It also featured a variety of new weapons and vehicles.
Grand Theft Auto: San Andreas, released in October 2004, is set in 1992, focusing on California gang life and the awakening of the drug epidemic brought on by crack cocaine. The setting was in the fictional state of San Andreas, which was based on some California and Nevada cities, specifically Los Angeles, San Francisco, and Las Vegas. Their counterparts are Los Santos, San Fierro, and Las Venturas respectively. The game also included a countryside in between Los Santos and San Fierro and also between Los Santos and Las Venturas, and a desert in between Las Venturas and San Fierro.
Grand Theft Auto (unofficially referred to as Grand Theft Auto Advance), for the Game Boy Advance, was also released in 2004. Originally developed as a top-down conversion of GTA III, became an original game. Unlike the Game Boy Color ports of Grand Theft Auto and Grand Theft Auto 2, Grand Theft Auto did not tone down the violence and profanity common to the GTA series. The game received an "M" rating from the ESRB. It was developed by an external developer, Digital Eclipse.
In 2005 and 2006, Rockstar released two games for the PlayStation Portable, both developed by Rockstar Leeds. Grand Theft Auto: Liberty City Stories is a prequel to Grand Theft Auto III and set in Liberty City in 1998. A PlayStation 2 port was released by Rockstar on 6 June 2006.
Grand Theft Auto: Vice City Stories was released for the PlayStation Portable on 31 October 2006 and set in Vice City in 1984, two years before the events of Grand Theft Auto: Vice City. A PlayStation 2 port of the game was released on 6 March 2007. It is the last game of the third generation series, and the final game in the Grand Theft Auto III canon.
In in-game chronological order (not the order they were released in) the third generation Grand Theft Auto games are:
Grand Theft Auto: Vice City Stories Set in: 1984 - Released in: 2006 Grand Theft Auto: Vice City Set in: 1986 - Released in: 2001 (BETA)2002 Grand Theft Auto: San Andreas Set in: 1992 - Released in: 2004 Grand Theft Auto: Liberty City Stories Set in: 1998 - Released in: 2005 Grand Theft Auto Set in: 2000 Grand Theft Auto III Set in: 2001 - Released in: 2001  Grand Theft Auto IV Main articles: Grand Theft Auto IV, Grand Theft Auto: The Lost and Damned, Grand Theft Auto: The Ballad of Gay Tony, and Grand Theft Auto: Chinatown Wars Grand Theft Auto IV was released on 29 April 2008, after a six month delay. It was the first Grand Theft Auto game to be released simultaneously for both Sony and Microsoft's video game consoles. In August 2008, Rockstar announced that it was going to publish GTA IV for PC. GTA IV's game engine is the Rockstar Advanced Game Engine (also known as RAGE) used in Rockstar Games Presents Table Tennis and the Euphoria physics engine. The game once again takes place in a redesigned Liberty City that very closely resembles New York City, much more than previous renditions.
Microsoft officially announced a "strategic alliance" with Rockstar Games over the rights to episodic content through their Xbox Live service at their X06 event. This content was released as Grand Theft Auto: The Lost and Damned on 17 February 2009, and it was available for download, exclusively for the Xbox 360, this was because of the substantial $50 million that Microsoft paid Rockstar to keep it exclusive. The strategic alliance was however timed and both DLC episodes and the compilation pack were released on 13 April 2010 on PS3 and PC. The expansion adds some new elements to the existing game and focuses on Johnny Klebitz, the vice president of "The Lost" motorcycle gang.
The second Grand Theft Auto IV Downloadable Content episode was called Grand Theft Auto: The Ballad of Gay Tony  and was released on 29 October 2009. Grand Theft Auto: Episodes from Liberty City is a compilation pack released for the Xbox 360 at the same time as The Ballad of Gay Tony. It contains The Lost and Damned and The Ballad of Gay Tony on one disk and does not require an original copy of GTA IV.
Grand Theft Auto IV reintroduced online multiplayer to the series. In most games, a customisable character is used to play, and money earned in game is translated to levels, with more customisation available at higher levels. The game does not offer split screen or LAN multiplayer modes on PlayStation 3 or Xbox 360, but there is LAN on the PC mode. Up to 16 (32 on PC) players can play together, doing a variety of games including Death Match, Cops 'n' Crooks, races, Deal Breaker, and Mafiya Work as well as team varieties of Death Match, and Mafiya Work to name just a few.
Grand Theft Auto: Chinatown Wars is the first Grand Theft Auto game to be released on the Nintendo DS, and was announced at the E3 Nintendo Press Conference on 15 July 2008. This game has several new features, such as touch screen mini-games. The game was released on 17 March 2009 in North America and 20 March 2009 to Australia and Europe. The game is rated 18+ by PEGI and the BBFC (Europe, UK) and M by the ESRB (North America). A PSP version was later announced on 22 June 2009 and was released in North America on 20 October 2009. It was also released on the iPhone OS platform 18 January 2010.
In chronological order the fourth generation Grand Theft Auto games are:
Grand Theft Auto IV - Set in: 2008, released in 2008 Grand Theft Auto: The Lost and Damned - Set in 2008, released in 2009 Grand Theft Auto: The Ballad of Gay Tony - Set in 2008, released in 2009. Grand Theft Auto: Chinatown Wars - Set in 2009, released in 2009.
The Grand Theft Auto series is set in a fictional version of the United States, in a number of different time periods. Grand Theft Auto introduced three main locations: Liberty City, based upon New York City, Vice City, based upon Miami, and finally San Andreas, which includes Los Santos, based upon Los Angeles, Las Venturas, based upon Las Vegas, and San Fierro, based upon San Francisco.
The release of subsequent games in the series, and overall the move from a 2D to a 3D platform, expanded and updated the original locales. Starting with the release of Grand Theft Auto III, set once again in Liberty City, and following on to Vice City in Grand Theft Auto: Vice City.
With the release of Grand Theft Auto: San Andreas, the fictional universe was further expanded with a whole state available to the player. The state of San Andreas is based on the states of California and Nevada. San Andreas consists of three cities; Las Venturas (Las Vegas), San Fierro (San Francisco), Los Santos (Los Angeles) and the surrounding towns and areas of desert, water, woodland and countryside between.
Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, originally released on the PlayStation Portable handheld console returned once again to their respective eponymous cities.
Grand Theft Auto IV and the subsequent expansion packs Grand Theft Auto IV: The Lost and Damned and Grand Theft Auto: The Ballad of Gay Tony were once again set in the fictional Liberty City. A version of New Jersey, Alderney City was also represented in the game.
The handheld game, Grand Theft Auto: Chinatown Wars was also set in Liberty City.
Other places in the same fictional universe as the Grand Theft Auto series also exist. Carcer City and Cottonmouth are two different cities that were used in the Manhunt series. There is also Bullworth from Bully.
So far, the only venture to a locale other than the USA has been in the two expansion packs Grand Theft Auto: London 1969 and Grand Theft Auto: London 1961, which were based in a version of real-life city London.
The games allow players to take on the role of a criminal in a big city, typically an individual who rises through the ranks of organised crime through the course of the game. The player is given various missions by kingpins in the city underworld which must be completed to progress through the storyline. Assassinations, and other crimes feature regularly, but occasionally taxi driving, firefighting, street racing, bus driving or learning to fly fixed-wing aircraft and helicopters are also involved.
In later titles, notably those released after Grand Theft Auto 2, the player is given a more developed storyline in which they are forced to overcome an unfortunate event (e.g. being betrayed and left for dead), which serves as motivation for the character to advance up the criminal ladder and ultimately leads to the triumph of the character by the end of the storyline. The Grand Theft Auto series, belonging to a genre of free-roaming video games called "sandbox games," grants a large amount of freedom to the player in deciding what to do and how to do it through multiple methods of transport and weapons. Unlike most traditional action games, which are structured as a single track series of levels with linear gameplay, in GTA the player can determine the missions they want to undertake, and their relationships with various characters are changed based on these choices. The cities of the games can also be roamed freely at any point in the game, and are examples of open world video game environments which offer accessible buildings with additional minor missions in addition to the main storyline. There are exceptions: missions follow a linear, overarching plot, and some city areas must be unlocked over the course of the game.
Grand Theft Auto III and later subsequent games have more prevalent voice acting, and radio stations, which simulate driving to music with disc jockeys, radio personalities, commercials, talk radio, pop music, and American culture.
The use of vehicles in an explorable urban environment provides a basic simulation of a working city, complete with pedestrians who generally obey traffic signals. Further details are used to flesh out an open-ended atmosphere that has been used in several other games, such as The Simpsons Hit & Run, which has less emphasis on crime or violence.
Grand Theft Auto, souvent abrégé GTA, est une série de jeux vidéo de type action-aventure créée par Davy Jones, et plus tard Dan Houser et Sam Houser, avec la collaboration du game designer Zachary Clarke. La série est principalement développée par l'entreprise écossaise Rockstar North.
La série commence en 1997 et possède à l'heure actuelle quatorze jeux à son actif, dont quatre extensions qui peuvent s'apparenter à des jeux à part entière. Le nom de la série et ses jeux sont dérivés du terme « grand theft auto », qui signifie « grand vol de voiture ». Ce terme est parfois utilisé dans le jargon policier.